Monthly Archive for February, 2011

monologue

Me: “Hey, I saw that show on the plane last week! That was fun to work on. Whatever happened to that one?”

Myself: “Well, the production company gathered together a highly skilled and really funny crew and then their client, the world’s largest children’s network, asked that crew to fix up the scripts and customize some funny poses before sending it overseas, just like their other show that makes billions of dollars. Everyone was happy with the work, then the production company execs had to spend some grant money, altered production methods which affected the final product midstream without telling their client, the client found out and fired the production company after completing the first and only season. Once this had all come to light 3/4 into the run, you had left to freelance for Sony with the blessings of the directors on this fiasco. Thanks to their perseverance, the show’s been successfully re-running everywhere ever since. Sometimes I hear the production company wishes they still had that show, as it’s become a posthumous syndication cash cow.”

Me: “Oh. Yeah. Right. Well at least the kids liked it…”

J&D R&D

I originally posted this back in 2005, after getting a lot of questions like ‘What it is that you DO all day, anyway? Goof off or what!?’

The people asking were/are mainly civilians who had no idea how animation is produced. I lost this article after my site got hacked, but thanks to the Wayback machine, I’ve recovered it. I’ve been getting the same question a lot lately, and since this writing also got me noticed by the editor at Apatoons, I thought it was worth a re-post. I should also mention that this storyboard gig was done in 2003, in ye old-fashioned pencil on paper. Remember those days?!

I’ll have more interesting news in a couple of weeks, but in the meantime, enjoy!

——

(Look out, it’s a long one!)

© Nelvana/WETA Workshop

So I guess I’ll start up a post about something I’ve worked on and things I used for a job that you might find useful. I’m just going to try to bring up the stuff and why I needed it – because there are folks reading this blog who don’t know much about animation production and were asking questions (hi Mum! and those Collingwood bloggers!)…and this show was kind of unusual in it’s execution, so why not write about this one?

If you’re working in animation, just zip through to the pics & links highlighted, the rest are things you’ve probably heard a bajillion times already. As an aside, this post risks sounding like “Me, me, and more about me,” but that’s just because I did this gig from a home studio. Nobody else was around! Drop by on my next job, then I can talk about you for a whole post – your cute little sweater, what colour you dyed your hair, how we had a pop-tart eating contest…(cont’d after the jump)

Continue reading ‘J&D R&D’

another past project

I think it was two years ago now that I got a chance to help storyboard some sequences for this sweet little number. I don’t know about you, but I kinda like talking animal movies…they’re fun to draw…I tend to watch a lot of the old Looney Tunes and Disney short films whenever I get the chance to work on one. You know what’s funny? In fourteen years of storyboarding, I’ve worked on FOUR talking animal pictures. And two of those were half-hour specials, not a movie or series. No wonder I like doing them when I get a chance – I hardly ever do.

I just found out that I’ll be getting a credit for this one, which is nice. (FYI – Sometimes when you freelance on a movie, you get bupkiss for credit)

Who cares, it was fun and the cheques didn’t bounce! Credit schmedit.

The Blue Sky team was fantastic to work with over the phone, I even got to meet some of them! Nice dudes. Very pro.

As always, I got this chance under the auspices of House of Cool in Toronto, many thanks to Ricardo Curtis & Wes Lui for choosing me out of a crowd of hopefuls for this short window of quality work. If you’re in the GTA and are looking for a challenge, House of Cool is the place for you.

Here’s the first two minutes of this project, just click on that wee ‘x’ to ditch the ad once it starts playing. Looks like a fun movie, eh?




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